Whenever you are already down to five damage, it seems that
hope is already lost and that there’s only a very thin chance of you turning
the tide of the game and eventually winning it.
This is a predicament that any player would never want to be in.
Fortunately, there came the mechanic of Limit Break.
Photo owned by James Gabriel C. Garrido. This Photo is not to be used or be posted elsewhere without the owner's permission. |
What is “Limit Break”?
The mechanic of Limit Break was
first introduced when TD05 (Slash of Silver Wolf) and TD06 (Resonance of ThunderDragon) were released, together with BT06 Breaker of Limits. The two trial decks, which consisted of (and
the debut of) the Gold Paladin clan (TD05) and the Narukami clan (TD06), were
the very first clans to ever have the Limit Break mechanic and too, were the very
first ones to use it in competitive play. Later sets then followed and gave
Limit Break units to already existing clans and further expanded the meta of
the game.
Limit Break is a mechanic of the
game that enables a player to fully utilize the damage predicament of a player.
It is a strong and dangerous ability which turns “good” vanguard units into devastating
and destructive forces. What it does is that when a player is at four damage,
an ability or skill becomes active. Usually these Limit Break skills are very
broken or overpowered. Because of which, Limit Break grants the player a chance
of still winning a game despite of the near loss situation that that player is
maybe in. Cards like Blonde Ezel or Dragonic Kaiser Vermillion are such
examples of units that are very dangerous when at Limit Break.
Of course there’s also a downside
to this. Some units such as Spectral Duke Dragon are only strong and dangerous when
their Limit Break is active. Otherwise, they are just vanguard units that remain
there activating no skill whatsoever until only the player is at four damage.
Waiting to be damaged doesn’t really sound as rational as it should be, knowing
that you have to win as fast as you can and grab every opportunity that you are
able to, to break your opponent badly.
But majority of these units
(which have Limit Break) are in overall effective and dangerous. These cards
can guarantee victory provided that they are also used properly and at their
full potential. Limit Break has proven to be one of the factors that could
affect how a deck totally works, and in a bigger view, how players win by them.
So break past your limits and surpass thy boundary!
-kamiprince39-
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